Monday, 16 February 2015

Sanctuary Whitebox


The whitebox for the level Sanctuary has been completed and presented in front of the group on the Monday meeting. Joe and Lee both like how the level takes the key points from both of the previous designs and they like the gameplay flow of the level as well.


The aim for the end of the week is to have the level fully textured and ready for the implementation of the gameplay elements. By achieving this, the weekend can be dedicated to the implementation of the gameplay elements for both levels.

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