The white boxing of the second map, which has been given the
working title of 'Arena', has begun and a basic layout has been created using
the static meshes available. Below is an image which showcases the interior of
a building, with the setup for a sliding door ready for the implementation of a
blueprint.
The image also shows that the idea of
multiple different flows is present with the environment giving the player the
ability to either run up the stairs, around the outside of the building, or
through the door in the side of the building.
The aim for next week is to have the white
box of the 'Arena' map completed with the implementation of a blueprint
sequence so that the doors on the side of the buildings can slide open once a
player approaches them.
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