Sunday, 16 November 2014

Opening Post

This Blog has been created to record the progress of the development of the game The Fate of all Fools, with the majority of the posts being related to the specific work conducted by myself.

The Fate of all Fools is a multi-player first person shooter game based around the arena shooter style, with an emphasis on game play interactivity, such as mechanics related to how the player interacts with the environment and how that may affect players may interact with each other. By emphasizing on this type of interactivity we aim to hopefully create a fresh experience that we can bring to the ever competitive first person shooter industry.

One of the key roles that I will be a part of is Level Design for the game. This includes the conceptualization processes as well as the eventual building of the level and assets, and eventually the implementation of assets and then the polishing stages of the visual look of the game. My current aim is to have the level conceptualization completed by next week so that the white boxing process of the level can be started.


The game engine that is being used for the development of The Fate of all Fools is the Unreal Engine 4 by Epic Games. This game engine was chosen for multiple reasons, with one of the key reasons being its capabilities to create outstanding graphics by using advanced dynamic lighting. The game engine also gives us as developers the opportunity to release the game on the newest generation of home games consoles, these being the PlayStation 4 and Xbox One. Not only does this open up to new target audiences, but it allows us to create the game we envision using the latest hardware possible in the home console market. The Unreal Engine 4 also has a vast amount of support materials available through an official website dedicated to Unreal Engine 4 documentation, https://docs.unrealengine.com/latest/INT/,  and a YouTube channel dedicated to Unreal Engine 4 tutorials, with over 190 tutorials available to provide games developers with a good understanding of how the game engine works, https://www.youtube.com/user/UnrealDevelopmentKit

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